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Support • Re: Network Changes while in a multiplayer game causes the client to crash upon rejoining

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At least for v0.5.1, I think the answer to this is just don't do that. I don't know the relevant libraries or issues well enough to reliably fix it without probably introducing another bug / breaking some other case in the process...

Statistics: Posted by Geoff the Medio — Sun Jan 05, 2025 10:54 am



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