Quantcast
Channel: FreeOrion
Browsing all 387 articles
Browse latest View live

Play-Testing Feedback • 0.5.0.1 odd monster display anomalies

I think I've mentioned before that medium krill swarms show their correct (generic) attack value in the pedia but in the fleet panel they show as 0. A dangerous newbie trap that was.Found another one...

View Article


Play-Testing Feedback • Re: 0.5.0.1 Detection techs?

The main problem with the Distortion Modulator is that it's a chore to use it.And also, yes, once you have the Research to get it, you usually have the next Detection tech before you have built a ship...

View Article


Image may be NSFW.
Clik here to view.

Play-Testing Feedback • Re: 0.5.0.1 Sly slaves

They do make good slaves if you're talking vassalization or colonialism Otherwise yeah, without goverment seat proximity bonus it's indeed harder to make them happy unless they're your main imperial...

View Article

Play-Testing Feedback • 0.5.0.1 Metropoles good for bad planners?

Been playing a lot (non-stop :) lately so lotsa stuff to post about. Some more:It seems to me that if you made the mistake of settling a large number of lousy planets this policy would be a good band...

View Article

Play-Testing Feedback • Re: 0.5.0.1 Metropoles good for bad planners?

Metropoles is incredibly strong policy to the point getting it asap is the first order of business for me, and then I tend to keep it to the end of the game. Usually with a bump along the way because...

View Article


FreeOrion Project • Re: Forum bug

Handle of one of the founding fathers here. Prolly some auth for database behind the forum. Maybe forum was being scraped too aggressively for LLM training material or somethingStatistics: Posted by...

View Article

Programming • Re: Parsing FOCS on startup

Most of the parsing was or is launched asynchronously, but I think it ends up being required for setting up some of the UI windows, which ends up blocking on the parse finishing. It could probably be...

View Article

Scripting & Balancing • Re: Monsters

Plant a ship on each empty space near that building. It prevents monster spawning.It does. But also costs upkeep for no good reason.It would be nice to have a tech that prevents krill spawning inside...

View Article


General Discussion • Re: Ubuntu PPA

Uploaded version 2024-08-17.00a209c to ppa:o01eg/freeorion.Statistics: Posted by o01eg — Wed Aug 21, 2024 10:41 am

View Article


Play-Testing Feedback • Re: Mouse-over lists

Windows UI usually puts arrows on the bottom (and top) of a popup that doesn't vertically fit the screen, so you can hover over that and the pop up window scrolls.That, and you can also navigate those...

View Article

Online Voice Chat Meeting Topics • Topics for online voice chat meeting...

This is the topics thread for our next online voice chat meeting on Tuesday, August 27th 2024.Please post suggestions for topics and discuss them here.Statistics: Posted by Vezzra — Sun Aug 25, 2024...

View Article

Announcements • Re: Monthly Online Voice Chat Meetings

The next online voice chat meeting will be on Tuesday, August 27th 2024, 6pm UTC or 8pm Vienna/Berlin time.Link to Jitsi room: https://meet.jit.si/ThoroughNovembersConvertPossiblyPlease post...

View Article

Online Voice Chat Meeting Topics • Re: Topics for online voice chat meeting...

I will try to attend, but can't say for sure if I will be able to this time. I'm currently swamped with RL stuff (most of it work related), and don't have time for much else...Statistics: Posted by...

View Article


Play-Testing Feedback • Re: 0.5.0.1 Sly slaves

That missing supply connection bonus has another effect: Even with blockade of they system you don't get stability down what makes sly hard to annex. I think there should be some modifications to sly...

View Article

Guides / Tutorials / How To / Tips • Configuration tip for unexplored systems...

The default minimum zoom setting of 1.5 for small fleet icons (the smallest usable icon since the tiny ones all look alike and are... uh tiny) is a little off from the zoom level where unexplored...

View Article


Support • Stable or Edge?

I currently have 0.5.0.1 as well as the latest bleeding edge snap revision 453 installed and am looking for advice. Which should I keep? I've started a couple of games on the edge one and as far as I...

View Article

Support • Re: Stable or Edge?

It is.Statistics: Posted by LienRag — Wed Aug 28, 2024 5:55 am

View Article


Off-Topic • Snap has some good points too

I've been getting used to snap in the last few days and once I learned how to configure and control it a bit it doesn't seem so invasive and grabby anymore. As a rule I dislike any software that does...

View Article

General Discussion • Re: Recent Windows Builds

New test build (build 2024-09-02.84e9cd9) available for Windows on sourceforge.Download link for full installer.Download link for zip archive with binaries only.Statistics: Posted by Vezzra — Tue Sep...

View Article

Scripting & Balancing • Re: Are carriers too cheap?

Why don't we have the Juggernaut's Graviton Pulsar as a Core Slot weapon ?Make it require both Gravitonics (it's a Graviton thingy, right)¹ and Mega-Fauna Domestication (one needs live Juggernauts for...

View Article
Browsing all 387 articles
Browse latest View live